Graphics
Graphics Guide |
Graphics in Game Maker fall into two general categories, graphics that are drawn automatically by Game Maker and graphics features that require programming.
Drawing
(Main article: drawing)
"Drawing" is the general term used to refer to various graphics features that you have to program yourself.
Text
(Main article: text)
Even though most people do not think of text as "graphics", in Game Maker text is drawn the window just like a primitive. Text always begins as a string, so if you want to learn about manipulating text in a non-graphical sense, see that page.
Graphs
Game Maker has a few built-in functions for drawing graphs :
- draw_rectangle() - can be used to draw stats as bars.
Sprites
(Main article: sprite)
Sprites can be assigned to an object, which then are drawn automatically. For drawing sprites manually, see draw_sprite()
Transparency
(Main article: transparency)
Various things can be drawn transparent or semi-transparent. Most transparency functionality of Game Maker requires you to have Game Maker Pro.
Screenshots
(Main article: screenshot)
Screenshots, or "snapshots" of the game window can be created and saved using the pro functions : screen_save() or screen_save_part().